- The ten lights
- Each required thing in the night is one light: water, Meal 1, the walk after it, Meal 2, prepping the late food, Meal 3, the walk after it, the main walk, Meal 4, and closing the night. On strength nights there is an eleventh. The snack and any extra activity are optional and never count against you.
- Jugnu
- Jugnu is a firefly, and the word for one in Urdu and Hindi. Its tail is tonight. Each light you complete makes it glow a little more, from the tip. By lights out, with everything done, Jugnu is fully lit.
- The moon
- Beside Jugnu sits a small moon. It is the night itself, filling from your wake time to your sleep time. If Jugnu is ahead of the moon or level with it, you are doing fine. If the moon is ahead, you know what to catch up on.
- 84 nights
- The plan runs for 84 nights in three moons of 28. Each moon is a sky of 28 nights, the ones you kept as lights. A night is kept when anything is lit or you close it. The walk grows across the weeks: 20 minutes to start, up to 40 by the end.
- Talk to Coach
- Tell Coach how it has been going, in English or Roman Urdu. It reads your last two weeks and your plan on this phone, weighs what a dietitian, a trainer and a sleep specialist would say, and sets the next nights with you. Missed two nights? It builds the way back from there. Every change it makes is shown, with Undo.
- Cook mode and the shop list
- Each recipe opens one step at a time in big type, with the screen kept awake and a timer when a step needs one, for one, two or four people. The weekly shop list sorts by aisle, so one pass through the store gets everything. Type what you have in and the plan shows what you can cook tonight.
- Nothing resets
- Miss a night and it sits dark in the sky. The next one starts fresh. Choose a rested night and it stays as a dim mark. There is no streak to break and nothing to win back.